Summary: Review of the book 'Infinite Game Universe: Mathematical Techniques' by Guy W. Lecky-Thompson.
Summary: Review of the book 'Stay Awhile and Listen: Book II' by David L. Craddock.
Summary: An introduction to the Steam Web API, detailing how to register for an API key, use basic endpoints to obtain user data, and adhere to rate limits.
Summary: About the use of self-modifying code in the 1980s, and how it was used to overcome memory and CPU restrictions. It also explores modern alternatives to avoid conditionals.
Summary: A review of the book 'Game Engine Black Book: DOOM', by Fabien Sanglard.