Summary: A review of the 'Rocket Jump' book, which provides a comprehensive look at the history of id Software and their games, particularly the Quake series. It includes interviews and details about the development process and modding community. The book also explores the decline of the company's culture over time.
Summary: Review of the book 'Infinite Game Universe: Mathematical Techniques' by Guy W. Lecky-Thompson.
Summary: Review of the book 'Stay Awhile and Listen: Book II' by David L. Craddock.
Summary: An introduction to the Steam Web API, detailing how to register for an API key, use basic endpoints to obtain user data, and adhere to rate limits.
Summary: About the use of self-modifying code in the 1980s, and how it was used to overcome memory and CPU restrictions. It also explores modern alternatives to avoid conditionals.