Summary: Creating an ebook version of 'Choose Your Own Adventure' gamebooks, using chapter links for navigation, and testing the approach with a simple ebook.
Summary: Experiments with the Quake video game, including creating a random map launcher and exploring a Javascript and WebGL port of the game's server and client code.
Summary: A review of the 'Rocket Jump' book, which provides a comprehensive look at the history of id Software and their games, particularly the Quake series. It includes interviews and details about the development process and modding community. The book also explores the decline of the company's culture over time.
Summary: Review of the book 'Infinite Game Universe: Mathematical Techniques' by Guy W. Lecky-Thompson.
Summary: Review of the book 'Stay Awhile and Listen: Book II' by David L. Craddock.