Summary: A presentation on developing an XNA particle system, showcasing GameComponents, custom content pipeline elements, and the fun of testing and tweaking particles. Source code and slides available.
Summary: An update on the latest developments with Jade Engine, including upcoming 1.2 release features and improvements in the 1.1 release.
Summary: GDC 2007 brought exciting XNA news.
Summary: Mentioning the uploaded of some presentations on Managed DirectX and XNA to the website.
Summary: A mention of an article about Skeletal Bone Animation & Skinning with Collada models, in the XNA game development framework.