Summary: The content discusses the use of Double Dispatch in JADE 2.0.
Summary: XNA Particle System talk code sources available.
Summary: Developers can learn from PC videogames in areas such as efficient updates, secure software, good resource management, correct localization, and usability. Games use encrypted communications, thin-client logic, and anti-keyloggers to ensure security. Good games are easy to play and have ingame tutorials.
Summary: A presentation on developing an XNA particle system, showcasing GameComponents, custom content pipeline elements, and the fun of testing and tweaking particles. Source code and slides available.
Summary: An update on the latest developments with Jade Engine, including upcoming 1.2 release features and improvements in the 1.1 release.