Articles tagged with: Videogames

JavaScript Run-Length Encoding for Arcade Sprites

Summary: A JavaScript implementation of the RLE algorithm, applied to retro arcade game sprites.


Book Review: The Book of CP-System

Summary: A review of the book 'The Book of CP-System', by Fabien Sanglard


GDC game development talks about Zelda BOTW and Zelda TOTK

Summary: A mention of GDC talks on the development of the latest two Zelda games, highlighting the radical changes in BOTW and the advancements in physics and sound in TOTK.


Book Review: Dungeon Hacks

Summary: A review of the book 'Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games', by David L. Craddock


Best way to play Metal Gear Solid on PC

Summary: Three ways of plaing the classic video-game Metal Gear Solid on PC, and a personal preference.