Summary: Created a simple game inspired by the Barcode Battler system, using Javascript and HTML 5 to generate characters and enemies from barcodes.
Summary: An example of how to hack iPhone game savegames, exemplified with the game 'Game Dev Story'.
Summary: A review of the book 'Masters of Doom', by David Kushner.
Summary: A discussion on the concept of 'Good AI vs Fun AI' in game design.
Summary: Using Fallout 3 as an example, we argue that using an existing, improved engine can lead to a richer game with more content, rather than building from scratch.