Articles tagged with: Game Dev

Good AI, but always Fun AI

Summary: A discussion on the concept of 'Good AI vs Fun AI' in game design.


Advantages of not building from scratch

Summary: Using Fallout 3 as an example, we argue that using an existing, improved engine can lead to a richer game with more content, rather than building from scratch.


Amazing (and weird) game engines plus POVRay

Summary: A showcase of amazing and weird game engines.


Getting up with XNA GS 2.0

Summary: A detailed exploration of XNA GS 2.0 features.


Reading pending RSS feeds... Game development related

Summary: A list of interesting game development related articles.