Summary: Experiments with the Quake video game, including creating a random map launcher and exploring a Javascript and WebGL port of the game's server and client code.
Summary: A review of the book 'Game Engine Black Book: DOOM', by Fabien Sanglard.
Summary: Attempts to reverse engineer and extract graphics (sprites) from the an old MS-DOS game.
Summary: Extracting graphics (full images) from an old MS-DOS game, Mutan Zone, by converting .PIC files into PNG format.
Summary: A review of the book 'Game Engine Black Book: Wolfenstein 3D', by Fabien Sanglard.