Articles tagged with: Game Dev

JavaScript RLE algorithm v3 - Bit-Level RLE

Summary: A Javascript bit-level RLE algorithm compression implementation, used with videogame sprites


JavaScript RLE algorithm v2 - Sprite Tiles

Summary: Testing the Javascript RLE algorithm compression applied to arcade game sprite tiles


JavaScript Run-Length Encoding for Arcade Sprites

Summary: A JavaScript implementation of the RLE algorithm, applied to retro arcade game sprites.


Book Review: The Book of CP-System

Summary: A review of the book 'The Book of CP-System', by Fabien Sanglard


GDC game development talks about Zelda BOTW and Zelda TOTK

Summary: A mention of GDC talks on the development of the latest two Zelda games, highlighting the radical changes in BOTW and the advancements in physics and sound in TOTK.