Summary: 20 Indie games that I recommend for their innovative entertainment value.
Summary: The evolution of game glitches in video games, focusing on the revolutionary impact of unexpected player behaviours in the 1996 game Quake by id Software.
Summary: A story of how to bypass a demo timer in a game by finding that the counter stored in a texture file.
Summary: A review of the book 'Masters of Doom', by David Kushner.
Summary: How Europeans are charged higher prices for video games compared to other regions, highlighting discrepancies in pricing on platforms like Steam and suggesting alternative ways to find cheaper options.