Articles tagged with: Python

Object Oriented Python - A Summary

Summary: This blog post provides a summary of object-oriented programming in Python, covering topics such as class creation, inheritance, method types, and method overloading. It also recommends visiting realpython.com for more detailed explanations.


Don't avoid test randomness, embrace and control it

Summary: The blog post discusses the importance of embracing and controlling test randomness. The author argues against using fixed seed values in tests and suggests generating a random seed and printing it to reproduce failures. They highlight the benefits of using varied test data and the potential drawbacks of static test data. The post emphasizes the value of adding randomness to tests to uncover hidden bugs and achieve anti-fragility.


ctypes, OpenCV and Pillow

Summary: Using Python libraries ctypes, OpenCV, and Pillow to automate tasks in video games, such as creating an auto-clicker, with challenges in handling input and item detection.


Diablo III Nintendo Switch / emulator cheats

Summary: This article is about Diablo III on Nintendo Switch and PC, highlighting the lack of cross-platform support, and exploring the use of the yuzu emulator and Cheat Engine to manipulate game data. Also mentions a savegame editor.