Articles tagged with: Architecture

Advantages of not building from scratch

Summary: Using Fallout 3 as an example, we argue that using an existing, improved engine can lead to a richer game with more content, rather than building from scratch.


Evergrowing unneeded software features

Summary: The issue of evergrowing unneeded software features, advocating for more customizable applications to avoid unnecessary bloat.


MS Patterns & Practices Performance Testing Guidance released

Summary: Mention of the MS Patterns & Practices Performance Testing Guidance.


Mini-list of continuous integration tools

Summary: A list of Continuous Integration tools for building a .NET CI server.


Visio 2003 for GUI prototyping

Summary: About using Microsoft Visio 2003 for GUI prototyping