Summary: Using Fallout 3 as an example, we argue that using an existing, improved engine can lead to a richer game with more content, rather than building from scratch.
Summary: The issue of evergrowing unneeded software features, advocating for more customizable applications to avoid unnecessary bloat.
Summary: Mention of the MS Patterns & Practices Performance Testing Guidance.
Summary: A list of Continuous Integration tools for building a .NET CI server.
Summary: About using Microsoft Visio 2003 for GUI prototyping