Game Dev. with Perl and SDL

Although I'm looking forward either to use Ruby (here's a .NET bridge/wrapper) or Python (here's one of the .NET implementations) (or maybe Lua, it's not easy to decide), I've just readed in Ars Technica about SDL_Perl.

With it you can make multi-plattform games just with a scripting language, so this is one of my few "non-windows" posts about game dev (DaGo, if you read this you'll be a bit more happy ;)

Posted by Kartones on 2006-02-15


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