Title: Old Book Reviews
Slug: old-book-reviews
Status: hidden
Author: Kartones
Lang: en
Description: An archive of older, pre-blog-post-era book reviews.

<p><a href="https://blog.kartones.net/page/reviews/">Read recent reviews</a></p>

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<a title="book004" name="book004"></a>
<p><img title="Videogame Marketing and PR" alt="Videogame Marketing and PR" border="0" src="https://images.kartones.net/posts/screenshots/book_videogame_marketing_pr.jpg"></p>

<p><b>Title</b>: <a href="http://www.sellmorevideogames.com/" rel="nofollow">Videogame Marketing and PR</a><br><b>Author</b>: Scott Steinberg<br></p>

<p>The book is clearly aimed at development studios. It is basically a
compilation of suggestions, success stories, usual mistakes and recommendations
related with marketing and public relations in the videogame industry.</p>

<p>It is interesting however for a more broad audience to read it and learn how
difficult is creating a videogame this days. The book contains money sums, stime
chedules, estimates of team people numbers, handicaps... I like too the
real-world examples that any avid gamer will notice.</p>

<p>Some sections are like a big speech, others are a group of points, and others
have a question-answer format. A chapter with advices from the industry
professionals is also here (and quite interesting). It has some auto-advertising
(the author is of course in the game PR sector), but nothing annoying or
excessive.</p>

<p>While I'm not becoming a PR agent (at least in the near future ;) it was more
like a casual reading that a serious one. I already knew some of the examples,
but others may be of use for a game dev. studio.</p>

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<a title="book003" name="book003"></a>
<p><img title="Writing Secure Code for Windows Vista" alt="Writing Secure Code for Windows Vista" border="0" height="187" width="158" src="https://images.kartones.net/posts/screenshots/book_secure_code_vista.jpg"> </p>

<p><b>Title</b>: <a href="https://www.amazon.com/dp/0735623937" rel="nofollow">Writing Secure Code for Windows Vista</a><br><b>Author</b>: Michael Howard &amp; David LeBlanc<br></p>

<p>
<span>Initially I didn't liked Windows Vista. A resource hog, some incompatibilities... But I had to use it at work so I installed it and worked with it for two months. After that, I really like the security features it has, but I felt like missing more details about specific topics... So I decided to buy this book.</span></p>

<p>Writing Secure Code for Windows Vista comes as a,  mostly C++ oriented (although contains some C# examples), "how to use all new features" book. Very well structured, with lots of code examples, best practices, direct to the topic,  and one thing I liked a lot: very sincere. If something is working bad, the authors state it clearly (for example, the Windows Firewall API, which has bugs), and they even provide workarounds to avoid them.</p>

<p>Down to the content, the book covers a lot of topics: New safer C functions, banned APIs, new APIs, UAC, token manipulation, integrity levels, code signing, virtualization, buffer overrun defenses, IPv6, Secure Socket extensions, Windows Firewall (Vista version, of course), IE7 security mechanisms &amp; defenses (<b>very interesting</b>), Windows services development best practices, protected mode API and DEP, and the new <span style="font-size: 10pt; font-family: 'Tahoma','sans-serif';">CNG (Cryptography API:
Next Generation).</span></p>

<p>Even if you don't usually develop with C++ I highly recommend this book. With it you will learn a lot about all the new security features of Vista. You just need some basic knowledge of standard Windows security features and some C++/API programming.<br></p>

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<a title="book001" name="book001"></a>
<p><img title="Organiza tus ideas utilizando mapas mentales" alt="Organiza tus ideas utilizando mapas mentales" border="0" height="160" hspace="4" vspace="3" width="116" src="https://images.kartones.net/posts/screenshots/book_organiza_ideas_empleando_mapas_mentales.jpg"> </p>

<p><b>Title</b>: <i>Organiza tus ideas utilizando mapas mentales</i><br><b>Author</b>: Jean-Luc Deladrière, Frédéric Le Bihan, Pierre Mongin, Denis Rebaud<br></p>

<p><a href="http://en.wikipedia.org/wiki/Mind_maps" rel="nofollow">Mind Maps</a> are a technique I found interesting when I first read about it, mainly because I tend to make incredible "packed" abstracts and indexes about things. When at the university, I compacted some books in 15 pages to study (and it worked ;) <br>So, when I read about drawing just the ideas, expanding them like tree branches, focusing on not writing redundant info but the topics, the facts, the critical info... I thought "this is perfect for me".</p>

<p>The book is enjoyable, easy to  read, with lots of examples, sample mind maps, and per-chapter abstracts (of course presented as a mind-map). </p>

<p>I recommend it without any doubt, very very interesting. </p>

<p>I think I've catch the idea of how to make mind maps perfectly. Let's see if I can put it into practice at work :D</p>